0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00 }; unsigned char bufp11[] = {
0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0xff,0xff, 0xff,0xff, 0xff,0xff, 0xff,0xff, 0xff,0xff, 0xff,0xff, 0xff,0xff, 0xff,0xff, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00 }; unsigned char bufp12[] = {
0x00,0x00, 0x00,0x00, 0x00,0x00,
0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0xff,0xff, 0xff,0xff, 0xff,0xff, 0xff,0xff, 0xff,0xff, 0xff,0xff, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00 }; unsigned char bufl1[] = //叶子 big leaf 8x6 {
0x00,0x00, 0x00,0x00, 0xff,0xff, 0xff,0xff, 0xff,0xff, 0x00,0x00, 0x00,0x00, 0x00,0x00 }; unsigned char bufl2[] = {
0x00,0x00, 0xff,0xff, 0x00,0x00, 0x00,0x00, 0x00,0x00,
0xff,0xff, 0x00,0x00, 0x00,0x00 }; unsigned char bufl3[] = {
0xff,0xff, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0xff,0xff, 0x00,0x00 }; unsigned char bufl4[] = { 0x00,0x00, 0xff,0xff, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0xff,0xff }; unsigned char bufl5[] = { 0x00,0x00, 0x00,0x00, 0xff,0xff, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0xff,0xff }; unsigned char bufl6[] = { 0x00,0x00,
0x00,0x00, 0x00,0x00, 0xff,0xff, 0xff,0xff, 0xff,0xff, 0xff,0xff, 0xff,0xff }; unsigned char bufs1[] = //small leaf {
0x00,0x00, 0x00,0x00, 0xff,0xff, 0xff,0xff, 0x00,0x00, 0x00,0x00 }; unsigned char bufs2[] = {
0x00,0x00, 0xff,0xff, 0x00,0x00, 0x00,0x00, 0xff,0xff, 0x00,0x00 }; unsigned char bufs3[] = {
0xff,0xff, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0xff,0xff }; unsigned char bufs4[] = {
0xff,0xff, 0xff,0xff, 0xff,0xff,
0xff,0xff, 0xff,0xff, 0x00,0x00 }; unsigned char buf1[] = {
0xff,0xff, 0xff,0xff, 0xff,0xff, 0xff,0xff, 0xff,0xff }; unsigned char buf2[] = {
0xff,0xff, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00 }; unsigned char buf3[] = {
0xff,0xff, 0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00,0x00 }; unsigned char buf4[] = {
0xff,0xff, 0xff,0xff, 0xff,0xff, 0xff,0xff, 0x00,0x00 }; unsigned char buf5[] = {