/skill [fight] 猛虎下山
/skill [life<0.3,nobuff:守如山,nobuff:啸如虎] 啸如虎 /skill [lift<0.1,nobuff:御] 啸如虎 /skill [mana<0.6] 徐如林 /skill [prepare] 崩
/skill [mbufftime:流血<3] 灭 /skill [nombuff:流血] 破风 /skill 霹雳
/skill [tbuff:致残,mbufftime:流血<8] 灭 /skill 龙牙 /skill 龙吟 /skill 穿云
/skill [distance>4] 虹气长空 /skill [distance>4] 穿
/skill [bufftime:龙魂<15] 龙牙 /skill [bufftime:龙魂<15] 龙吟 /skill [bufftime:龙魂<15] 穿云
/skill [nobuff:坐忘无我,nobuff:紫气东来,nobuff:韬光养晦,nobuff:雨集] 坐忘无我1 /skill [fight] 凭虚御风
/skill [cdtime:凝神聚气<0.5] 九转归一
/skill [mana<0.7,qidian>9,nobuff:紫气东来,nobuff:韬光养晦] 抱元守缺1 /skill [bufftime:经首<3,nobuff::雨集] 四象轮回
/skill [bufftime:经首<3,bufftime:雨集<1.5] 四象轮回 /skill [buff:雨集,bufftime:经首<1.5] 四象轮回
/skill [qidian>9] 两仪化形
/skill [nobuff:破苍穹,nobuff:紫气东来,nobuff:韬光养晦] 破苍穹 /skill [buff:经首<5] 四象轮回
/skill [nobuff:经首] 四象轮回 /skill [qidian>7] 两仪化形
/skill [mbuff:无形,qidian>5] 两仪化形 /skill [prepare] 八卦洞玄1
/skill [cdtime:两仪化形>1] 凝神聚气 /skill 四象轮回 /skill 两仪化形
/skill [prepare:龙行虎步(穿刺)] 迎风回浪
/skill [nobuff:啸如虎]啸如虎 /skill [prepare] 崩
/skill [nombuff:定军] 定军
/skill [nobuff:啸如虎,life<0.4] 守如山 /skill [mana<0.6] 徐如林 /skill [tbuff:破防=5] 灭 /skill 破风
/script bSwitch = bSwitch or false if bSwitch then
bSwitch=false;OutputMessage(\自动维提吠达特天罚剑-关\\n\else
bSwitch=true;OutputMessage(\自动维提吠达特天罚剑-开\\n\end
RegisterEvent(\if not bSwitch then return end local player=GetClientPlayer()
local target=GetTargetHandle(player.GetTarget()) local npc={}
for i,v in pairs(GetNpcList()) do local snpc = GetNpc(v)
local dist = math.floor(GetCharacterDistance(player.dwID,v)/64)
if (snpc.szName==\维提吠达特天罚剑\dist<50 then
table.insert(npc,{id=v,name=snpc.szName,dist=dist})
end end
table.sort(npc,function(a,b) return (a.dist /script y0n = y0n or false if y0n then y0n=false;OutputMessage(\关\\n\else y0n=true;OutputMessage(\开\\n\end RegisterEvent(\if not y0n then return end local n=GetNpc(arg0) if n.szName==\诡异的物体\天一焚尸人\天尸兵将\腐烂的士兵\蝰蛇\SelectTarget(TARGET.NPC,arg0) end end) /skill [tnobuff:梅隐香,target:boss] 梅隐香 /skill [tbufftime:梅隐香<20,rage>80,nobuff:莺鸣,target:boss] 梅隐香 /skill [tbufftime:梅隐香<20,rage>150,target:boss] 梅隐香 /target 龙胆蛇 /skill [prepare]摘星 /skill 玉虹贯日 /skill [nocd:黄龙吐翠] 平湖断月 /skill [nocd:平湖断月;cdtime:平湖断月>1.5] 黄龙吐翠 /skill [fight,cd:雪断桥,rage>80,distance<8.5,target:boss] 莺鸣柳 /skill [fight,nobuff:莺鸣,rage>90,distance<8.5] 啸日 /skill [fight,rage>160,distance<8.5] 啸日 /skill 断潮 /skill 听雷 /skill [fight,distance<6.5] 九溪弥烟 /skill 龙池乐 /skill 名动四方 /skill [fight,distance<21] 繁音急节 /skill [tnobuff:腾兔] 剑影留痕 /skill [status:run] 剑气长江 /skill [status:run] 剑破虚空 /skill [status:run] 剑主天地 /skill [status:run] 江海凝光 /skill [status:run] 剑灵寰宇 /skill [mbuff:急曲=3] 玳弦急曲 /skill [status:stand,nobuff:剑神无我,distance<10.1] 剑神无我 /skill 剑气长江 /skill 剑灵寰宇1 /config 保护引导 /skill 玳弦急曲 /skill [fight,rage<26,nobuff:潮鸣弦]雪断桥 /skill [fight,distance<8.6]猛虎下山 /skill [nobuff:凤鸣|本神]摘星 /skill [nobuff:凤鸣]断潮 /skill [bufftime:岱宗<1.5,buff:夜雨]云飞玉皇 /skill [bufftime:岱宗<3,status:stand]云飞玉皇 /skill [buff:厌高|潮鸣弦,cdtime:云飞玉皇<1.6]映波锁澜 /skill [buff:岱宗>3,bufftime:岱宗>3,cdtime:云飞玉皇<1.6,nocd:潮鸣弦|雪断桥]映波锁澜 /skill [buff:岱宗>3,bufftime:岱宗>3,cdtime:云飞玉皇<1.6,rage>31]映波锁澜 /skill [buff:凤鸣;cd:映波锁澜]云飞玉皇 /skill [rage<32,cd:雪断桥,nobuff:潮鸣弦]云飞玉皇 /skill [nobuff:岱宗]云飞玉皇 /skill [buff:岱宗<4]云飞玉皇 /skill [cdtime:云飞玉皇>0.5]夕照雷峰 /skill [status:run]夕照雷峰 /skill [rage<11,nobuff:厌高-潮鸣弦,cdtime:雪断桥>4,cdtime:潮鸣弦>4]啸日 /skill [fight,rage<10,cd:雪断桥,cdtime:雪断桥>2,cdtime:雪断桥<60]潮鸣弦 /target 龙胆蛇 /script old_tar_tp,old_tar_id = GetClientPlayer().GetTarget() SelectTarget(-1) /cast 后撤 /script if GetClientPlayer().dwID == old_tar_id then SelectSelf() else SelectTarget(old_tar_tp,old_tar_id) end /script TTY,TID = GetClientPlayer().GetTarget() pT,pID=GetTargetHandle(TTY,TID).GetTarget() SelectTarget(pT,pID)