build_time = 20
repair_cost_multiplier = 0.05
#Misc Abilities
maximum_speed = 120
transport_weight = 0.00
supply_consumption = 0
fuel_consumption = 0
radio_strength = 1000
#Defensive Abilities
defensiveness = 80.00 # was 110.00
toughness = 500
softness = 0.01
air_defence = 100
armor_value = 150
#Offensive Abilities
suppression = 1.00
soft_attack = 100
hard_attack = 100
air_attack = 500
ap_attack = 500
amphibious = { attack = -0 }
river = { attack = -0 }
urban = {
attack = -0
defence = -0
}
marsh = {
attack = -0
movement = -0
defence = -0
}
jungle = {
attack = -0
movement = -0
defence = -0
}
forest = {
attack = -0
movement = -0
defence = -0
}