在下面的例子中, 有新线程不断给一个全局变量赋随机值;
同时窗体上的 Timer 控件每隔 1/10 秒就把这个变量写在窗体标题; 在这个过程中演示了 ResumeThread、SuspendThread 两个函数.
//上面图片中演示的代码。 unit Unit1;
interface uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, StdCtrls, ExtCtrls; type
TForm1 = class(TForm) Button1: TButton; Button2: TButton; Button3: TButton; Timer1: TTimer;
procedure Button1Click(Sender: TObject); procedure Button2Click(Sender: TObject); procedure Button3Click(Sender: TObject); procedure FormCreate(Sender: TObject); procedure Timer1Timer(Sender: TObject);
end; var
Form1: TForm1;
implementation
{$R *.dfm} var
hThread: THandle; {线程句柄}
num: Integer; {全局变量, 用于记录随机数}
{线程入口函数}
function MyThreadFun(p: Pointer): Integer; stdcall; begin
while True do {假如线程不挂起, 这个循环将一直循环下去} begin
num := Random(100); end; Result := 0; end;
{建立并挂起线程}
procedure TForm1.Button1Click(Sender: TObject); var
ID: DWORD; begin
hThread := CreateThread(nil, 0, @MyThreadFun, nil, CREATE_SUSPENDED, ID);
Button1.Enabled := False; end;
{唤醒并继续线程}
procedure TForm1.Button2Click(Sender: TObject); begin
ResumeThread(hThread); end;
{挂起线程}
procedure TForm1.Button3Click(Sender: TObject); begin
SuspendThread(hThread); end;
procedure TForm1.FormCreate(Sender: TObject); begin
Timer1.Interval := 100; end;
procedure TForm1.Timer1Timer(Sender: TObject); begin
Text := IntToStr(num); end; end.
㈢、入口函数的参数
function CreateThread( lpThreadAttributes: Pointer; dwStackSize: DWORD;
lpStartAddress: TFNThreadStartRoutine; lpParameter: Pointer; {入口函数的参数} dwCreationFlags: DWORD; var lpThreadId: DWORD ): THandle; stdcall;
线程入口函数的参数是个无类型指针(Pointer), 用它可以指定任何数据; 本例是把鼠标点击窗体的坐标传递给线程的入口函数, 每次点击窗体都会创建一个线程.
运行效果图:
//上面演示的代码 unit Unit1;
interface uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs; type
TForm1 = class(TForm)
procedure FormMouseUp(Sender: TObject; Button: TMouseButton; Shift: TShiftState; X, Y: Integer); end; var
Form1: TForm1;
implementation
{$R *.dfm} var
pt: TPoint; {这个坐标点将会已指针的方式传递给线程, 它应该是全局的}
function MyThreadFun(p: Pointer): Integer; stdcall; var
i: Integer;
pt2: TPoint; {因为指针参数给的点随时都在变, 需用线程的局部变量存起来} begin
pt2 := PPoint(p)^; {转换} for i := 0 to 1000000 do begin
with Form1.Canvas do begin