掌上校园移动客户端的设计与实现——框架及圈子交流功能毕业论文

2019-04-05 13:55

毕业设计(论文)

题目名称:掌上校园移动客户端的设计与实现

—框架及圈子交流功能

掌上校园移动客户端的设计与实现—框架及圈子交流功能

Design and Implementation of Mobile Client

for Handheld Campus

— Frame and Circle Communication Function

摘 要

信息化的社会需要信息的获得,然而信息的获得方法是需要我们努力的,不同的人在不同的角度,就会发现信息获取不是很方便。大学作为一个小型的社会场所,在信息传播方面有多种手段,但是作为移动终端发展十分迅速的时代,掌上校园是在数字化校园和移动互联技术迅猛发展的基础上而必然出现的一个产物。

本文介绍了掌上校园出现的背景,分析了掌上校园在高校信息化建设和学生学习生活中的重要意义,然后介绍了笔者所在学校在建设掌上校园客户端方面的一些探索,主要从学校通知、学生工作、课程表、校园微淘、二手失物和通讯录、圈子、晒图等几个方面进行了介绍,也阐明了在后期版本中客户端的完善方向。

本设计是基于安卓的掌上校园系统包括后台管理系统和前台Android客户端,后台管理系统包括全民投票、圈子分类、晒图管理、等功能模块,前台Android客户端包括登录、课表查询、通讯录、圈子、晒图等功能模块。笔者主要负责设计实现的是前台客户端。

关键词:掌上校园; Android; 移动客户端;交流功能

I

吴海江:掌上校园移动客户端-框架及圈子交流功能

Abstract

The information society needs to obtain information, but the access to information is the need for us to work hard, different people in different angles, it will find that information is not very convenient. University as a social place, in the dissemination of information to have a variety of means, but as a mobile terminal development very rapidly era, palm on campus is on the basis of the rapid development of digital campus and mobile Internet technology and the emergence of a product.

This paper introduces the palm on the campus of the background, analysis of the palm on the campus of informatization construction in Colleges and universities and students in learning the significance of life, then introduces the school where the author works in the construction of palm campus client some exploration, mainly from the notice of the school, students, curriculum, campus micro Amoy, second-hand property and communication book, circle, blueprint etc. several aspects are introduced, also clarified in a later version of the client perfect direction.

The design is based on Android palm campus system, including backstage management system and the front Android client, background management system including referendum, circle classification, blueprint management, and other functional modules, the front desk Android client including login, curriculum inquiry, communication book, circle, Shaitu and other functional modules. The author is mainly responsible for the design and implementation of the front client.

Key Word:Palm Campus;Android; Mobile Client;Exchange Function

II

目 录

摘 要............................................................................................................................... I Abstract....................................................................................................................... II 目 录............................................................................................................................ III 第一章 引言.................................................................................................................. 1

1.1 课题概述......................................................................................................... 1

1.1.1 课题背景.............................................................................................. 1 1.1.2 课题目标及意义.................................................................................. 1 1.1.3 Android平台发展现状 ........................................................................ 2

第二章 相关技术和开发平台...................................................................................... 1

2.1平台构架及特征.............................................................................................. 1

2.1.1 Android平台特征 ................................................................................ 1 2.1.2 Android应用程序组件 ........................................................................ 1 2.2系统运行环境.................................................................................................. 3 2.3相关技术介绍.................................................................................................. 3

2.3.1MyEclipse简介 ..................................................................................... 3 2.3.2Eclipse简介 ........................................................................................... 4

第三章 系统需求分析................................................................................................ 6

3.1系统功能分析.................................................................................................. 6

3.1.2圈子功能............................................................................................... 7 3.1.3交互功能............................................................................................... 8 3.2设计原则.......................................................................................................... 9 3.3用例图用例规约............................................................................................ 10

3.3.1登录..................................................................................................... 11 3.3.2查询圈子信息..................................................................................... 11 3.3.3加入圈子............................................................................................. 12 3.3.4圈子发布信息..................................................................................... 12 3.3.5晒图发布信息..................................................................................... 13 3.4系统用例........................................................................................................ 14 第四章 系统设计与实现............................................................................................ 15

4.1系统概述........................................................................................................ 15 4.2系统模块功能................................................................................................ 16 4.3 UI设计 .......................................................................................................... 17 4.4圈子功能........................................................................................................ 19 4.3晒图................................................................................................................ 20 4.4他乡故知........................................................................................................ 21 4.5社团风采........................................................................................................ 22 第五章 系统测试........................................................................................................ 23

5.1 测试目的....................................................................................................... 23 5.2兼容性测试.................................................................................................... 23 5.3系统功能测试................................................................................................ 23

5.3.1登陆等能以及主界面展示测试......................................................... 23 5.2.2 圈子添加内容测试............................................................................ 24

III


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