// 对话框数据 // 实现 protected: };
CAboutDlg::CAboutDlg() : CDialogEx(CAboutDlg::IDD) { }
void CAboutDlg::DoDataExchange(CDataExchange* pDX) { }
BEGIN_MESSAGE_MAP(CAboutDlg, CDialogEx) END_MESSAGE_MAP()
// CexperimentDlg 对话框
CexperimentDlg::CexperimentDlg(CWnd* pParent /*=NULL*/) { }
void CexperimentDlg::DoDataExchange(CDataExchange* pDX) {
CDialogEx::DoDataExchange(pDX);
DDX_Text(pDX, IDC_EDIT_ANSWER, answer); DDV_MinMaxDouble(pDX, answer, 1, 5000);
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); answer = 0.0; result = _T(\);
: CDialogEx(CexperimentDlg::IDD, pParent) , lastDone(false)
CDialogEx::DoDataExchange(pDX); DECLARE_MESSAGE_MAP() protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支持 enum { IDD = IDD_ABOUTBOX };
}
DDX_Text(pDX, IDC_EDIT_RESULT, result); DDV_MaxChars(pDX, result, 30);
BEGIN_MESSAGE_MAP(CexperimentDlg, CDialogEx)
// CexperimentDlg 消息处理程序
BOOL CexperimentDlg::OnInitDialog() {
// 设置此对话框的图标。当应用程序主窗口不是对话框时,框架将自动 // 执行此操作
SetIcon(m_hIcon, TRUE);
// 设置大图标
CMenu* pSysMenu = GetSystemMenu(FALSE); if (pSysMenu != NULL) { }
BOOL bNameValid; CString strAboutMenu;
bNameValid = strAboutMenu.LoadString(IDS_ABOUTBOX); ASSERT(bNameValid); if (!strAboutMenu.IsEmpty()) { }
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
// IDM_ABOUTBOX 必须在系统命令范围内。
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX < 0xF000); // 将“关于...”菜单项添加到系统菜单中。 CDialogEx::OnInitDialog(); ON_WM_SYSCOMMAND() ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDOK, &CexperimentDlg::OnBnClickedOk)
ON_BN_CLICKED(IDC_BUTTON_NEXT, &CexperimentDlg::OnClickedButtonNext) ON_BN_CLICKED(IDC_BUTTON_STOP, &CexperimentDlg::OnClickedButtonStop) ON_BN_CLICKED(IDC_BUTTON_SUBMIT, &CexperimentDlg::OnClickedButtonSubmit)
END_MESSAGE_MAP()
}
SetIcon(m_hIcon, FALSE); // 设置小图标
// TODO: 在此添加额外的初始化代码 pCanvas = new Canvas();
pCanvas->Create(NULL, NULL, WS_BORDER, CRect(20, 20, 460, 420), this, 9999); pCanvas->SetScrollSizes (MM_TEXT, CSize(560, 600)); pCanvas->ShowWindow (TRUE); answer = 10.0; UpdateData(FALSE); srand(unsigned(time(NULL)));
//{{ 如果你还有其他的初始化需求,请把代码放在符号//{{和//}}之间 //}}
return TRUE; // 除非将焦点设置到控件,否则返回 TRUE
//你的初始化代码放在这里
void CexperimentDlg::OnSysCommand(UINT nID, LPARAM lParam) { }
// 如果向对话框添加最小化按钮,则需要下面的代码
// 来绘制该图标。对于使用文档/视图模型的 MFC 应用程序, // 这将由框架自动完成。
void CexperimentDlg::OnPaint() {
SendMessage(WM_ICONERASEBKGND, reinterpret_cast
CPaintDC dc(this); // 用于绘制的设备上下文 if ((nID & 0xFFF0) == IDM_ABOUTBOX) { } else { }
CDialogEx::OnSysCommand(nID, lParam); CAboutDlg dlgAbout; dlgAbout.DoModal();
}
//当用户拖动最小化窗口时系统调用此函数取得光标 //显示。
HCURSOR CexperimentDlg::OnQueryDragIcon() { }
void CexperimentDlg::OnBnClickedOk() { }
void CexperimentDlg::OnClickedButtonNext() {
// TODO: 在此添加控件通知处理程序代码 if (pCanvas->isLearning) {
//{{
//这里,创建一个形体,然后调用这个形体的draw()方法 QUADPTR quad = createAquad(); quad->draw(); //}}
// TODO: 在此添加控件通知处理程序代码 CDialogEx::OnOK();
return static_cast
CDialogEx::OnPaint(); // 绘制图标
dc.DrawIcon(x, y, m_hIcon);
// 使图标在工作区矩形中居中
int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2;
}
void CexperimentDlg::OnClickedButtonStop() {
}
pCanvas->Invalidate ();
enable = FALSE;
CButton *p = (CButton *)GetDlgItem(IDC_BUTTON_NEXT); p->EnableWindow (FALSE);
//{{ 请在这里添加遍历的代码 if (list.size()>2)
pCanvas->SetScrollSizes(MM_TEXT, CSize(500, (list.size()+4) * 120));
this->MessageBox(_T(\还没有学习呢!\), _T(\四边形学习系统\), MB_ICONSTOP);
//}}
if (list.size() == 0) else list.traverse(access);
//如果最后一道题没有做,那么将该题涉及的形体从列表中删除 if (!lastDone) list.pop_back(); } else {
p->SetWindowText(_T(\开始学习\)); OnClickedButtonNext(); BOOL enable = TRUE;
CButton *p = (CButton *)GetDlgItem(IDC_BUTTON_STOP); CString s;
p->GetWindowText(s); if (s == \开始学习\) {
p->SetWindowText(_T(\停止学习\)); // TODO: 在此添加控件通知处理程序代码 pCanvas->toggleMode ();
CButton *p = (CButton *)GetDlgItem(IDC_BUTTON_NEXT); p->EnableWindow (FALSE); }
lastDone = false;