教育游戏在小学英语中的应用
At the end of this part, one major problem must be mention about is that how can
teachers adopt teaching games to sustain young learners’ interest in those teaching
games. There lays a fact that those teaching games must changeable and variety. The
teacher should find “new” games through different channels including newspaper,
radios and television programs. It is a wise precaution to collect and file games for use
whenever you happen to come across them. Nowadays we also can surf the net get
more information including the new games. The games we discussed above refer to
the games in classroom. After class we can encourage the children to use the games
on the Internet if the condition permits. Thus, the language level is determined by the
type of use, not just by the structures and vocabulary items.
Conclusion
This thesis aims to examine the assumptions about game-teaching approach for
children English teaching in the light of some literature and research, and also probes
into the reliability and pros and cons of using games in the process. One useful
strategy to encourage language acquisition is using language games which are defined
as a form of play concerning rules, competition, and an element of fun. Games have
the ability to capture students’ attention; lower students’ stress; give students the
chance for real communication. All this mean that it is easy to maintain a high degree
of motivation and to make the English class into an enjoyable and stimulating
experience for the children. Games provide not only a learning experience but an
enjoyable activity as well. Students, in the informal atmosphere of game playing, are
less self-conscious and therefore more apt to experiment and freely participate in
using the foreign language. Therefore, it may be challenging for teachers to try to add
some games in class in order to develop students’ English proficiency of the target
language.
References
中国基础教育司( 2001年7 月).国家英语课程标准(实验稿).中国基础教育
司工作组出版.
Cesar Klauer.(2001)Curriculum Development.
stNew York, NY: Basic Books.